[JOGL] my program is too slow, ho can i profile with Eclipse?

Posted by nkint on Game Development See other posts from Game Development or by nkint
Published on 2011-01-11T23:24:43Z Indexed on 2011/01/11 23:58 UTC
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hi juys my simple opengl program is really toooo slow and not fluid i'm rendering 30 sphere with simple illumination and simple material. the only hard(?) computing stuffs i do is a collision detection between ray-mouse and spheres (that works ok and i do it only in mouseMoved) i have no thread only animator to move spheres

how can i profile my jogl project?

or mayebe (most probable..) i have some opengl instruction that i don't understand and make render particular accurate (or back face rendering that i don't need or whatever i don't know exctly i'm just entered in opengl world)

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