[JOGL] my program is too slow, ho can i profile with Eclipse?
Posted
by
nkint
on Game Development
See other posts from Game Development
or by nkint
Published on 2011-01-11T23:24:43Z
Indexed on
2011/01/11
23:58 UTC
Read the original article
Hit count: 276
hi juys my simple opengl program is really toooo slow and not fluid i'm rendering 30 sphere with simple illumination and simple material. the only hard(?) computing stuffs i do is a collision detection between ray-mouse and spheres (that works ok and i do it only in mouseMoved) i have no thread only animator to move spheres
how can i profile my jogl project?
or mayebe (most probable..) i have some opengl instruction that i don't understand and make render particular accurate (or back face rendering that i don't need or whatever i don't know exctly i'm just entered in opengl world)
© Game Development or respective owner